The 2019 release of Adobe Captivate is certified for Microsoft Windows 7 with Service Pack 1, and Windows 8.1 and 10. I would therefore like to use the CC Photography package on the Mac Book. But retain access to CS6 on the Windows PC. I appreciate that there may be file compatibility issues, but intend to keep the original files (from Camera) on a portable hard disk, so it should not matter if I process them on either device. Download Adobe Captivate (32-bit) for Windows to create fully responsive eLearning courses and deliver great learning experiences across devices.
Developer(s) | Adobe Inc. |
---|---|
Stable release | |
Operating system | Microsoft Windows, Mac OS X |
Type | eLearning and screencasting |
License | Commercial |
Website | www.adobe.com/products/captivate.html |
Adobe Captivate is an authoring tool that is used for creating eLearning content such as software demonstrations, software simulations, branched scenarios, and randomized quizzes in Shockwave Flash (.swf, a.k.a. ‘Small Web Format’) and HTML5 formats.[1][2]
It can also convert Adobe Captivate-generated file formats (.swf) to digital MP4 (.mp4) formats which can be played with media players or uploaded to video hosting websites. For software simulations, Captivate can use left or right mouse clicks, key presses and rollover images.
It can also be used to create screencasts, and to convert Microsoft PowerPoint presentations to .swf and HTML5 formats.
History[edit]
While the product started out as a pure screen recording utility known as Flashcam (Nexus Concepts 2002), it evolved into an E-learningauthoring tool after San Diego-based eHelp Corporation acquired Flashcam and released it as RoboDemo.[3] Eventually, software firm Macromedia acquired eHelp to gain RoboDemo.[3] Shortly before Adobe Systems acquired Macromedia, they changed the name of the product to Captivate.[3]
Versions[edit]
- Adobe Captivate (2019 release) (August 2018) The 2019 release of Adobe Captivate adds new features including creating Virtual Reality (VR) projects for immersive eLearning, creating interactive videos for your demos, enhancements to Fluid Boxes, Live Device Previews for your VR projects and responsive courses, smart video recording that includes your webcam feed, and converting your PowerPoint presentations to responsive projects.
- Adobe Captivate (2017 release) (April 2017) The 2017 release of Adobe Captivate adds new features including improvements in responsive design through the use of Fluid Boxes and text scaling, the ability to save legacy non-responsive projects as responsive, integration of Adobe's Typekit to increase the range of fonts available to users, and the ability to customize closed captioning
- Adobe Captivate 9 (August 2015) Adobe Captivate 9 adds new features including multi state objects, improved effects and motion paths, creating a content draft on an iOS device, and publishing to the new Adobe LMS known as Captivate Prime. Adds the integration of eLearning Brothers Templates.[4]
- Adobe Captivate 8 (May 2014)[5]
- Adobe Captivate 7.0 (June 2013) Wide range of drag-and-drop components such as games, quizzes, and learning modules. HTML5 conversion for Microsoft PowerPoint projects. Newly bundled MathMagic equation editor for both Mac OS X and Windows versions. Enhanced accessibility support. Interactions library.[6]
- Adobe Captivate 6.0 (June 2012) Interactions (pre-built widgets), actors ( pre-built images), themes and HTML 5 support.[7]
- Adobe Captivate 5.5 (May 2011) New features include gradients, shadows, and object rotation, enhanced quiz/assessment templates, MP4 output option, YouTube publishing option, pay-as-you go subscription licensing option. Available as a stand-alone product or as part of the Adobe eLearning Suite 2.5 bundle.[8]
- Adobe Captivate 5 (May 2010) Unlike previous versions that were derivative of Captivate 2 and carried over notable bugs and technological limitations, Captivate 5 was written from scratch. Features include a new GUI similar to other Adobe CS family products, built-in animation effects, extended Microsoft PowerPoint support, extended video embedding and control (it functions similarly to audio in older versions), master slides and object styles. Developers are able to publish their content to Acrobat.com and use it as a quasi-Learning management system. Adobe Captivate 5 is available separately or as part of Adobe eLearning Suite 2 for the first time for Mac & Windows.[9]
- Adobe Captivate 4 (Jan 2009) New features included SWF commenting, professional project templates, customizable widgets, roundtrip PowerPoint workflow, table of contents and aggregator, text-to-speech functionality, variables and advanced actions, expanded output options, Adobe Photoshop layer support. This version has features for collaboration, extends Adobe Captivate and interacts with other Adobe products like Bridge, Soundbooth, Photoshop, Adobe Device Central, etc. This version of Adobe Captivate is also part of the new Adobe eLearning Suite.
- Adobe Captivate 3 (July 2007) New features included multimode recording, automatic rerecording, XML export/import (XLIFF) for localization, find and replace, audio recording with preview, randomized quizzes, answer shuffle, new question types (sequence/hotspot), PPT import with animations, rollover slidelet, and slide transition effects. This version has an Adobe Captivate logo preloader added to the beginning of all simulations, but this can be changed to a generic preloader. It would eventually be included in the Adobe Technical Communication Suite.
- Adobe Captivate 2 (October 2006) New features included branching view, simulation wizard, library, interaction dialog, zoom, skins and menus, Flash Video (FLV) support, export to Flash 8, step-by-step documentation output, customization options, and PENS.
- Macromedia Captivate (October 2004) New features included timeline, audio editing, demonstration and simulation recording modes, customizable quiz questions, export to Flash MX 2004, smart full motion recording, 508 compliance, SCORM 2004, and Breeze integration.
- RoboDemo 5 and eLearning Edition (Fall 2003 by eHelp Corporation) New features included tighter integration with Flash via FLA and SWF import, full-motion (real-time) recording, SCORM 1.2., video import, multiple copy/paste, undo, shortcut controls, grid, alignment toolbar, filmstrip view, background audio, animated highlighters, and project resize.
- RoboDemo 4 and eLearning Edition (Spring 2003 by eHelp Corporation) New features included AutoText Captions, Animated Text Effects, PowerPoint style interface, publish as email attachment, customize capture key, SCORM, Quiz question slides, support for Questionmark Perception.
- RoboDemo 3 (Fall 2002 by eHelp Corporation) New features included Powerpoint and AVI import, interactive text entry boxes, interactive click boxes, JavaScript options, and scoring.
- RoboDemo 2 (May 2002 by eHelp Corporation) First version with major FlashCam bug fixes (therefore, it was called version '2').
[11][non-primary source needed]
File formats[edit]
Project files[edit]
.cptx
: Captivate 9.x, 8.x, 7.x, 6.x and 5.x project files, which can be edited with the Captivate software. Note that cptx files created using older versions of Captivate can be opened in newer versions of Captivate. However files from newer versions of Captivate cannot be backported to older versions..cpdx
: Captivate 9.x, files that are created using the Captivate Draft application on the iPad..cpvc
: Captivate 6.x onwards, these are video project files (when you create a video demo)..cptl
: Captivate project template files.cptm
: Captivate project Theme files.crev
: Captivate Review File. In version 4 and later, a project can be reviewed in a collaborative way. This file is published when a project is sent out for review. A Review Application can open this file and can accept comments which can be seen in the main Captivate window. The Review Application is an Adobe AIR application and can be installed on any machine without requiring Adobe Captivate license..aggr
: Adobe Captivate Aggregator file format. The Aggregator is a new application that is installed along with Adobe Captivate 4. It can take multiple Captivate modules and publish an aggregated course with a table of contents..cp
: Captivate project files which can be edited with the Captivate version 4.0 software.cpdt
: Captivate design file which was available for Captivate version 4.0 only
Interim files[edit]
.cprr
: XML file to store users action when recording scripts during re recording feature. This file can be used to automatically imitate users action in another session of Adobe Captivate recording..fla
: The project files of Adobe Flash Professional IDE. Flash authoring software can edit FLA files and compile them into .swf files.
Output files[edit]
.html
: HTML5 output. This is a W3 specification file format that defines the fifth major version of HTML..swf
: Compiled Adobe Flash format that can be played with Adobe Flash Player..mp4
: MP4 digital multimedia file format that is commonly used to store video and audio..qml
: An XML-based file format that is interoperable with QuestionMark|QuestionMark Perception. It the basis of QTI.
See also[edit]
References[edit]
- ^'Adobe Captivate Help | Publish projects as SWF files'. helpx.adobe.com. Retrieved 2015-12-29.
- ^'Adobe Captivate Help | Publish projects as HTML5 files'. helpx.adobe.com. Retrieved 2015-12-29.
- ^ abcJacobs, Susan; Bharadwaj, Akshay (2017). Adobe Captivate: A Historical Perspective. Adobe Systems Incorporated and The eLearning Guild. p. 2.
- ^'Adobe Integrates eLearning Brothers Templates into Captivate 9'. VentureBeat. Retrieved 2015-12-29.
- ^'Adobe Captivate 8'. Captivate (blog). Adobe. 2013-06-03. Retrieved 2013-06-05.
- ^'Everything You Need for eLearning with Amazing Adobe Captivate 7'. Captivate (blog). Adobe. 2013-06-03. Retrieved 2013-06-05.
- ^'Introducing Adobe Captivate 6: Sensational eLearning Authoring'. Captivate (blog). Adobe. 2012-06-15. Retrieved 2012-06-25.
- ^'Read All About It – Introducing Adobe Captivate 5.5 and Adobe eLearning Suite 2.5'. The m-Learning Revolution (blog). R Jacquez. 2011-05-26. Archived from the original on 2012-01-16. Retrieved 2012-06-25.
- ^'Just launched! Captivate 5 and Adobe eLearning Suite 2'. Captivate (blog). Adobe. 2010-05-04. Retrieved 2012-06-25.
- ^BlogConsulting.com. 'The all-new Adobe Captivate 9: From storyboarding to storytelling'.
- ^'Adobe Captivate 9 - Features'. Adobe Captivate Features. Adobe Systems.
External links[edit]
Boot Camp Assistant User Guide
You can use Boot Camp Assistant to install Windows 10 on your Intel-based Mac.
You need an external USB drive to install Windows on older Mac computers. To find out whether you have a Mac that requires an external USB drive, see the “Learn more” section in the Apple Support article Install Windows 10 on your Mac with Boot Camp Assistant. If your Mac is a newer model that doesn’t require a USB drive, follow the instructions in Install Windows on your newer Mac using Boot Camp instead.
What you need
The keyboard and mouse or trackpad that came with your Mac. (If they aren’t available, use a USB keyboard and mouse.)
A blank 16 GB or larger external USB 2 flash drive, formatted as MS-DOS (FAT).
To format an external USB drive as MS-DOS (FAT), use Disk Utility, located in /Applications/Utilities. In Disk Utility, choose View > Show All Devices, select the USB drive in the sidebar, then click Erase in the toolbar. In the dialog, enter a name for the drive, choose MS-DOS (FAT) from the Format pop-up menu, choose Master Boot Record from the Scheme pop-up menu, then click Erase.
A full-installation, 64-bit version of Windows 10 on a disk image (ISO file) or other installation media.
You can download a Windows 10 Disc Image (ISO File) from Microsoft.
Sufficient free storage space on your startup drive. For information about the amount of free space needed, see the Apple Support Article Install Windows 10 on your Mac with Boot Camp Assistant.
Before you begin
Before you install Windows, make sure you back up important files.
You can use Time Machine or any other method to back up your files. For information about backing up files, see Back up your files with Time Machine and Ways to back up or protect your files.
Perform the installation
Do the following steps in order.
Step 1: Check for software updates
Before you install Windows, install all macOS updates.
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On your Mac, log in as an administrator, quit all open apps, then log out any other users.
Choose Apple menu > System Preferences, click Software Update, then install all available updates.
If your Mac restarts after installing an update, open Software Update again to install any additional updates.
Step 2: Prepare your Mac for Windows
Boot Camp Assistant prepares your Mac by creating a new partition for Windows named BOOTCAMP and downloading the Boot Camp support software.
Important: If you’re using a Mac notebook computer, connect it to a power source before continuing.
Connect an external USB drive or insert a flash drive into the USB port on your Mac; keep it connected or inserted while you install Windows and the Windows support software.
On your Mac, open Boot Camp Assistant , located in /Applications/Utilities.
At the introduction screen, click Continue.
The system is checked for total available disk space. Older Time Machine snapshots and cached iCloud files are removed to make space for Boot Camp. This process may take a long time to complete (you can click the Stop button to skip this process).
At the Select Tasks step, select all the tasks, then click Continue.
At the Create Bootable USB Drive for Windows Installation step, choose the Windows ISO image and the USB drive, then click Continue.
The Windows files are copied to the USB drive. This process may take a long time to complete (you can click the Stop button to interrupt this process).
At the Create a Partition for Windows step, specify a partition size by dragging the divider between the macOS and Windows partitions. If you have multiple internal hard drives, you can select a different hard drive from the one running macOS and create a single partition on that drive to use solely for Windows.
Click Install.
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When this step is complete, the Windows installer starts.
Step 3: Install Windows
In the Windows installer, follow the onscreen instructions.
When you’re asked where to install Windows, select the BOOTCAMP partition (you may need to scroll through the list of partitions to see it), then click Next.
WARNING: Do not create or delete a partition, or select any other partition. Doing so may delete the entire contents of your macOS partition.
Continue following the onscreen instructions to finish installing Windows.
After you install the Windows software, your Mac automatically restarts using Windows.
Follow the onscreen instructions to set up Windows.
Step 4: Install Boot Camp on Windows
After installing Windows, Boot Camp drivers that support your Mac hardware start installing.
Note: If the support software doesn’t install automatically, you need to install it manually. For instructions, see the Apple Support article If the Boot Camp installer doesn't open after using Boot Camp Assistant.
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In the Boot Camp installer in Windows, follow the onscreen instructions.
Important: Do not click the Cancel button in any of the installer dialogs.
If a message appears that says the software you’re installing has not passed Windows Logo testing, click Continue Anyway.
You don’t need to respond to installer dialogs that appear only briefly during installation, but if a dialog asks you to install device software, click Install.
If nothing appears to be happening, there may be a hidden window that you must respond to. Look behind open windows.
When the installation is complete, click Finish, then click Yes to restart your Mac.
After your Mac restarts, follow the instructions for any other installers that appear.
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